package com.yanqu.road.entity.activity.tongbing.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_tongbing_city_type")
public class TongBingCityTypeConfig {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "城池类型")
    private int type;
    @FieldTypeAnnotation(desc = "城池图标")
    private int icon;
    @FieldTypeAnnotation(desc = "城池类型名称")
    private String name;
    @FieldTypeAnnotation(desc = "辎重产量/min")
    private long foodProduction;
    @FieldTypeAnnotation(desc = "守军队伍数量")
    private int teamNum;
    @FieldTypeAnnotation(desc = "守军人数上限")
    private int soldierNum;
    @FieldTypeAnnotation(desc = "防守加成(千分比)")
    private int addition;
    @FieldTypeAnnotation(desc = "buff效果")
    private int buffEffect; // 就是buff ID，0表示没有
    @FieldTypeAnnotation(desc = "阵营积分")
    private int campPoint;
    @FieldTypeAnnotation(desc = "额外守军队伍数量")
    private int extraTeamNum;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public int getIcon() {
        return icon;
    }

    public void setIcon(int icon) {
        this.icon = icon;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public long getFoodProduction() {
        return foodProduction;
    }

    public void setFoodProduction(long foodProduction) {
        this.foodProduction = foodProduction;
    }

    public int getTeamNum() {
        return teamNum;
    }

    public void setTeamNum(int teamNum) {
        this.teamNum = teamNum;
    }

    public int getSoldierNum() {
        return soldierNum;
    }

    public void setSoldierNum(int soldierNum) {
        this.soldierNum = soldierNum;
    }

    public int getAddition() {
        return addition;
    }

    public void setAddition(int addition) {
        this.addition = addition;
    }

    public int getBuffEffect() {
        return buffEffect;
    }

    public void setBuffEffect(int buffEffect) {
        this.buffEffect = buffEffect;
    }

    public int getCampPoint() {
        return campPoint;
    }

    public void setCampPoint(int campPoint) {
        this.campPoint = campPoint;
    }

    public int getExtraTeamNum() {
        return extraTeamNum;
    }

    public void setExtraTeamNum(int extraTeamNum) {
        this.extraTeamNum = extraTeamNum;
    }
}
